| CONTROL
NARRATIVE SENSEMAKINGS |
SYSTEMICITY COMPLEXITY |
COLLECTIVE DELIBERATION |
EMERGENT STORY TYPES |
S1 Retro whole (myth, legend) S2 Retro parts (folktale) S3 Reflexivity Unity (villain, hero, rogue, clown fool, martyr archetypes) S4 Reflexivity Parts |
L1 Framework L2 Mechanistic L3 Control L4 Open L5 Organic L6 Image L7 Symbol L8 Network L9Transcendental |
D1 Dialog D2 Debate D3 Dialectic D4 Dialogism of Polypi |
E1 Gossip E2 Rumor E3 Fad E4 Propaganda E5 Rebellion E6 Innovation E7 Improv E8 Quasi Object |